﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using WordRacer.Domain.Model.GameCells;

namespace WordRacer.Domain.Tests.Integration.Fixtures
{
  public static class BoardFixture
  {
    internal static void AssertFoundWordCount(IList<string> foundWords, int wordCountExpected)
    {
      Assert.IsTrue(foundWords.Count == wordCountExpected);
    }

    internal static void AssertFoundWord(IList<string> foundWords, string wordToFind)
    {
      Assert.IsTrue(foundWords.Contains(wordToFind));
    }
  }
}
